August 12, 2014
A recap (in Tweets) of last week’s Social Engagement Summit, sponsored by InsightPool and held over at the Atlanta Tech Village

August 8, 2014



App Turns NYC Subway Maps Into Interactive Data Visualizations

If you’re a New Yorker who likes to nerd out about maps, urbanism, and data visualization, a new app called Tunnel Vision will be like poetry to your eyes. But even if you’re not into any of those things, it might make dismal waits on subway platforms a little more fun.

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Now that’s pretty nifty. 

August 4, 2014

A Map of the Most Common Cause of Death by U.S. State That Keeps Getting Covered Up


A Map of the Most Common Cause of Death by U.S. State That Keeps Getting Covered Up

August 1, 2014
Sometimes it is important to note the things that are really important

July 29, 2014
Origins of Common UI Symbols

July 29, 2014
8 Essential Elements of Every UX Document

I have posted this in the past, but have reflected on it (and gone searching for it) a couple times in the recent past,

It’s a nice summation of the “basics to include in your user experience documentation” (or at least, elements to discuss whether or not to include). I think UX has evolved (and continues to evolve) to the point where a UX “deliverable” can mean a whole host of things, and there are contexts in which this list doesn’t make sense, but when you think of a UX document as something the document’s creator passes off to someone else (client, client service rep, designer, developer, your mom (that’s right, I went there), then this list makes a whole lot of sense.

(Side note to self: Maybe the fact that I’m equating document with deliverable here means I need to start mentally parsing the difference between deliverable and documentation?)

These basics include things like: 

  • Give your document a title
  • Give your document page numbers
  • Make versioning simple
  • Reveal key properties on every page

Basics that would seem somewhat self-evident, yet also end up getting dropped in a number of UX documents I have seen (and, yes, worked on in the past).

This information was posted by Eight Shapes, whose Unify project is “A documentation system to produce wireframes, maps, flows, storyboards, plans, style guides, specs, usability testing reports, and prototypes too.”

June 23, 2014
How a Grown-up Field Trip to a Museum Can Improve Your Work (and Life)

Your next big idea might not come in a brainstorming session, but instead among the dinosaur bones and masterpieces. With at least 17,500 museums in the country, there are options for a visit to the 18th century or your favorite painter’s thought process. But as a compelling space for startup brainstorming or stress reduction? Give the benefits of museums a peek with these reasons they’re great for your creative process.

June 20, 2014
Landing Pages: Optimizing for 5 Different Traffic Sources


landing page traffic source

Are you designing your landing pages based on where their traffic is coming from?

Have you even thought about that?

Don’t be concerned if you haven’t. You’re not alone.

Your landing page is affected by the source of traffic coming to it. Unless you keep in mind the values, wants and needs of your landing page’s audience, you’ll struggle to find long-term success.

This article will dive into optimizing your landing page for five different traffic sources:

  • Facebook

  • Google Adwords

  • Facebook Ads

  • Search

  • Email

Let’s get rolling!

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June 13, 2014

Buster Keaton’s “One Week” (1920)
It’s almost here………

And tomorrow is FLAG DAY.

Buster Keaton’s “One Week” (1920)

It’s almost here………

And tomorrow is FLAG DAY.

(via oldfilmsflicker)

5:44pm  |   URL:
Filed under: fyeahflagday 
June 12, 2014


Real Fake Art’: Portraits of China’s Copy Artists

The art of copying famous artwork and hawking it online has become a multi-million dollar business for Chinese copy artists who blatantly rip off copyrighted work and sell it for pennies on the dollar to customers worldwide. Hong Kong-based photographer Michael Wolf‘s Real Fake Art is a discombobulating series of portraits of some of these copy artists posing with their handiwork in the city streets. Seeing these familiar images out of a museum or gallery context is jarring, at the very least. This juxtaposition is, at first, amusing, but this is an industry that earns $60 billion annually and churns these copies out like a factory assembly line. They rip off not only mega-famous artworks—of work both in and out of copyright—but also works by living, lesser-known artists who are more dependent on sales of artwork to support their livelihood.  Of course, the masterminds behind this mega-industry know it is impossible for smaller, independent artists to lawyer up and chase them down, so they are able to proceed without any deterrent.

(Continue Reading)

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